Confluence podcast S2E5
The Evolution of 3D Visualization
In this episode of the Confluence podcast, Randall Stevens and I sit down with Phillip Miller from Chaos Group. The discussion navigates through Phil's extensive background in the 3D technology and AEC industry, highlighting his contributions to Autodesk, Adobe, and NVIDIA. Phil introduces Chaos Group’s latest product, Envision, a standalone real-time ray tracing tool designed for the architectural industry. He breaks down the journey of its development, the intended user personas, and its innovative features. Tune in to get a behind-the-scenes look at how Envision aims to revolutionize architectural visualization and animation workflows.
Episode Links
- Chaos Group - Learn more about real-time ray tracing and visualization tools: https://chaos.com
- Chaos V-Ray - Visualize anything imaginable with V-Ray: https://www.chaos.com/vray
- Chaos Envision - Effortless storytelling & unmatched realism with Envision: https://www.chaos.com/envision
- NVIDIA RTX Technology - Details about ray tracing hardware capabilities: https://www.nvidia.com/en-us/geforce/rtx/
- Autodesk 3ds Max History - Evolution of 3D modeling and rendering software: https://www.autodesk.com/products/3ds-max/overview
- Computer Graphics History - Computer History Museum's perspective on the evolution of CG: https://computerhistory.org/blog/computer-graphics/