217: Campfire Series - ‘The Computational Design Story’, with Neil Katz

A conversation with Neil Katz about the origins of computational design in architecture, the evolution of BIM, and the significance of behavior-driven design in reshaping architectural practice through early CAD and automation.

217: Campfire Series - ‘The Computational Design Story’, with Neil Katz

In this special Campfire Series episode, Neil Katz joins the podcast to tell us about the evolution of architectural technology from first principles. Long before CAD, BIM, parametrics, or AI became industry buzzwords, Neil was there. From technics and morphology, to early programming in BASIC and geometry-driven thinking, to custom software at SOM, to landmark projects that pushed behavior-based design into real buildings, his career offers a rare, continuous view of how design computation entered architectural practice.

If you’re interested in where computational design really came from and what still matters as the industry looks ahead, this episode provides essential context.

Original episode page: https://trxl.co/217


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People and Philosophies

Computational Design & Geometry

Software, Tools, and Platforms

  • Autodesk Revit
    • Website
    • Central to SOM’s early BIM adoption, including the World Trade Center project.
  • McNeel Rhino 3D
    • Website
    • A design-first modeling tool that became foundational at SOM for complex geometry.
  • Grasshopper for Rhino
    • Website
    • Visual programming for geometry, automation, and rule-based design: a direct lineage from Katz’s early scripting work.
  • Bentley Systems GenerativeComponents
    • Website
    • Wikipedia
    • Precursor to Grasshopper; instrumental in early parametric design thinking.
  • ParaCloud GEM (5) Elements
    • ParaCloud GEM was an early generative design software application designed to populate mesh components over design models, facilitating the creation of intricate 3D structures.

Landmark Projects Mentioned


🏕️ Campfire Episodes

Themes Worth Exploring Further

  • Designing behavior, not form
  • Computational thinking as a mindset, not software
  • Automation as liberation, not replacement
  • Geometry as a bridge between art, science, and construction
  • Why licensure and embodied knowledge matter more in an AI-driven future

This episode is a rare, first-hand account of how computational design actually entered architectural practice long before it had a name. Neil Katz didn’t chase tools. He followed ideas, logic, and curiosity. The tools simply caught up.

About Neil Katz:

Neil Katz is an architect who focuses on “computational design” (a design process which emphasizes geometry, a logical process, informed decisions through data analysis). Although, broadly considered, computers are not required in this definition, computational tools have become critical to this process. At Skidmore, Owings & Merrill, he applies this process on projects of many types, at various scales, and even at various phases of design. SOM is an interdisciplinary firm of architects, engineers, planners, and other designers; projects are designed in a highly-collaborative environment.

Leading a computational design team in SOM’s NY office, he and his group work with project teams to define and implement computational design strategies – including geometric modeling of complex forms; various types of analysis (geometric, environmental, zoning and other codes); creating tools, usually through scripting or coding; and various research activities (project-specific, or general).

In addition to applying these strategies and tools on projects, Neil encourages others in the firm to apply these techniques on their own, and often teaches computational tools in the office. He has also lectured, published articles and book chapters about this, and teaches classes in Computational Design at City College of New York and Morphology at Pratt Institute.


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